Kerbal Space Program Training Docking

Kerbal Space Program Training DockingKerbal Space Program Training Docking

May 23, 2015 Hey,I'm new to Kerbal Space Program. I'm playing the docking training level. But it is extremely difficult even if I follow every single thing told. Kerbal Space Program. Support/bug reports. Help Horribly stuck in a training mission. About the docking training mission. Kerbal Space Program; Shareables; Realistic Soyuz V4. Easy station docking at 400 km altitude. Program Files Kerbal Space Program Ships FR. In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional.

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With proof, and we'll give you some flair to show it! So I have reached the dreaded step of my KSP training: learning how to dock. It seems to be the norm that it's basically the most difficult thing to do. The included training scenario on the game doesn't help. I'm not really going to ask for tips, since there are some great guides out there.

I'm just going to list the reasons this training scenario is crap: • The first maneuver it asks you to do has no Est. Burn time, because you start the tutorial without having used thrust.

This wouldn't be so horrible, rather it shouldn't. Another, earlier, training scenario says that if the Est. Burn time is displayed as 'N/A', you should just burn for an instant and it will update. Of course, when trying to dock, the only thing that will come out of burning in this scenario is more work. If you burn to update the Est.

Time, then you pretty much fuck up the entire training. I had to memorize the time and restart the scenario just so I could skip the ton of issues that come from burning at the beginning of the scenario. • It doesn't let you progress through the tutorial messages if you close maneuver nodes. Did you follow the instructions of one of the messages and it has finally allowed you to click on 'Next'? Better not close the maneuver node (which I do because I'm tidy), or else that Next button will become grayed out even tho you accomplished what it asked of you.

Quick fix for anyone attempting this god awful scenario: make another maneuver node. Solomat Mpm 500e Manual Muscle. The moment you spawn one, the Next button will become usable again. • It assumes everything will go according to plan I've tried this scenario 4 times now. Every time, something somewhere goes out, and the game just pretends like it's still waiting for me to do what it initially asked me to.

Fuck up your orbit size? Dorcy Flashlight How To Install Batteries In A Golf. Game still assumes your orbit is the original one. The worst thing I've had happen is that my intersection was below the requested 50km distance, but the ships never came closer than 60 km, when the tutorial wanted me to 'wait until you are only 10km away'.

Overall, pretty shitty training scenario to an already incredibly difficult maneuver. How the KSP team decided to dedicated 3 tutorials to getting a ship into orbit, and 2 more tutorials to getting a ship to another place, and 1 tutorial to literally just the science menu, but only had one fucking tutorial for docking, I have no idea.

Worst part is I have no idea how to dock even if I manage to intersect my ships in the regular game, because I can't progress farther than just 'put the orbits close' on the training (I'm making a point, I know I can just check the wiki for that.) Fix it, KSP devs. Best thing is, when you finally succeed in docking the stranded ship, you (according to the tutorial text) have three options: 1) transfer stranded kerbanauts to your ship and take them home 2) transfer fuel to them and leave them in the orbit, or 3) take the whole structure back to earth (docked).

You don't have enough room in your ship to transfer the stranded guys because your command pot is already at 3/3. You can't use option 3 because there is not enough fuel left to cancel your velocity and enter the atmosphere (don't do it -- you'll end up with 6 stranded kerbanauts instead of 3). Finally, if you use option 2 and transfer fuel to them, it may just be enough to get them to earth if you undock them. Download Free Sound Holic Kaze Rar File. But your rescue team for sure stays up there in the orbit because they have no fuel now.